#include <assert.h>


typedef unsigned short uint16;
typedef unsigned long  uint32;
typedef unsigned char  uint8;

struct Triangle
{
	float  x[3];
	float  color;	
	float  y[3];
	float  temp;
};

struct ProgramData
{
	void *frameBuffer;
	uint16 width;
	uint16 height;
	uint32 ii;
	uint32 jj;
	Triangle tr[32];
};






